
Activision Transformers, Dark of the Moon English Xbox 360
Activision Transformers, Dark of the Moon, Xbox 360, T (Teen)
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Transformers: Dark of the Moon carries over much of what made War for Cybertron great. A hybrid of third-person shooter and vehicle combat, the game allows you to shift between vehicle and robot form at will, and each Transformer has its own particular abilities and strengths. While the ability to pick up new weapons is gone, each character has distinctive tools of destruction that are typically pretty interesting to use.
This creates a strange dynamic where you wind up staying in vehicle form until the last moment possible, then shifting to robot and back. The alternative is to die unexpectedly from a sudden wave of enemies tossing grenades and firing balls of death in your general direction. And on normal difficulty and above, you will die. In robot form, you're downright fragile, but even in Stealth Force mode, you're likely to find yourself overwhelmed with few points of cover to duck behind.
Transformers: Dark of the Moon feels like another casualty in the movie-game war of short deadlines. The ideas for something great are certainly here, because the fundamentals were pulled from a great game. But Transformers: Dark of the Moon stretches what High Moon Studios had time to build across too much game, leading to a dull, frustrating endeavor that feels even longer than it is.
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