ISBN 9783031720918, English, Hardcover, 102 pages

ISBN 9783031720918 book English Hardcover 102 pages

ISBN 9783031720918, English, Hardcover, 102 pages

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Product Information

This book will sketch the dynamics of infrastructure in video games, focusing on the relationship between game rules, fictional world, and player interaction. It will discuss a variety of commercial video games, both mainstream and somewhat niche, that use infrastructure in different ways: Control, Wolfenstein, Fallout, This War of Mine, Exocolonist, Cyberpunk, and Frostpunk.Video games offer a particularly rich field for thinking about the relationship between narrative and infrastructure. The infrastructures that exist in the fictional worlds of these games define the experience of play in a very direct way: how players are instantiated in the game, how they move around the play space, the resources that are available, and so on. And those infrastructures in turn very directly definite the nature of the fictional world. In contrast to literary fiction, were infrastructures might remain on the periphery of some stories, by virtue of the centrality of player interaction video games are inherently infrastructural.

Books ISBN
Product
Name
ISBN 9783031720918 book English Hardcover 102 pages
Category
Brand
Features
Book cover type
Hardcover
Language version
English
Written by
Daniel Punday
Type
Paper book
Number of pages
102 pages
Illustrator
2 b/w illustrations, 10 illustrations in colour
Publisher
Palgrave Macmillan Cham
Release date (DD/MM/YYYY)
19/11/2024
Edition type
First edition
International Standard Book Number (ISBN)
9783031720918
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